SellMyApp LLC has shut down. The domain relaunched under new ownership as a marketplace for whole apps and online businesses — not the reskinnable Unity templates it was known for. If that is what you came for, here is where the market moved.
A notice of acquisition published on sellmyapp.com states plainly that SellMyApp LLC has shut down and that Daggerless LLC, a Texas company, now holds the domain. The marketplace reopened on 1 August 2026 under new ownership.
The relaunched marketplace trades apps, revenue-generating apps and complete online businesses — transferred whole. Its own notice is explicit about the terms: 100% ownership rights, no licenses, no fractions. A Unity template licensed to hundreds of buyers is the opposite of that model, so the category it was best known for is not coming back.
The same notice points game developers looking for assets, source code and courses to IndieGameDev.Studio, which covers game development resources broadly. HyperCodeStore is narrower on purpose: Unity hypercasual game source code, licensed for reskinning and publishing, which is the specific thing the old SellMyApp was used for.
Details above reflect the acquisition notice published at sellmyapp.com as of 30 July 2026.
How the two compare on the terms sellers cared about. SellMyApp figures describe the marketplace as it operated before the shutdown, for sellers deciding where to move.
| Feature | HyperCodeStore | SellMyApp |
|---|---|---|
| Starting Revenue Share | 70% | 50% |
| Maximum Revenue Share | 85% | 70% |
| Review Time | 24 Hours (Guaranteed) | 3-7 Business Days |
| Weekend Support | Yes, 24/7 | Closed |
| Holiday Support | Yes, Every Day | Closed |
| Discount Control | Full Control | Limited/Platform-Controlled |
| Image Size Requirements | Flexible (Any Size) | Strict Dimensions |
| AI Description Help | Included Free | Not Available |
| Niche Focus | 100% Hypercasual | All App Types |
| Listing Fee | Free | Free |
Every advantage is designed to help you earn more with less hassle.
Start at 70% instead of 50%. That's 20% more of every sale in your pocket from day one. Reach 85% as you grow.
Stop waiting a week for approval. Every submission is reviewed within 24 hours—even on weekends and holidays.
We respond within 24 hours, every day of the year. No more waiting until Monday for help.
Run discounts when YOU want. Set YOUR prices. We don't control your sales strategy—you do.
Use your existing screenshots. We don't demand specific pixel dimensions like other platforms.
Our buyers want hypercasual games specifically. No noise from unrelated app categories.
See how much more you keep with HyperCodeStore.
That's $200-350 more per month on $1,000 in sales.
Already selling on SellMyApp? Migrating takes minutes, not hours.
Just share your existing SellMyApp listing URL. We'll review the game and handle the rest.
Provide the source code ZIP file. That's it—we import screenshots and descriptions automatically.
We review and approve within 24 hours. Your game goes live on our marketplace.
Immediately benefit from higher revenue share. Sell on both platforms if you want.